MIT Media Lab Portfolio

Developed by Stanley Virgint

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Welcome to my MIT Media Lab portfolio page. Built in React w/ Tailwind CSS.

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About

Hi! My name is Stanley. I’m passionate about interactive technologies and immersing myself in diverse cultures and people. I love exploring mediums for creative design with emerging and experimental technologies, both digital and physical. I am fortunate to have experience in various ecosystems that I attribute to my creativity, including Shanghai, Tel Aviv, and New York City, with an additional 50+ countries explored. MIT Media Lab has always been a dream of mine since I discovered it as a child when learning Scratch and its roots with Professor Mitchel Resnick. This interest expanded during my time at NYU’s Interactive Media Arts Program in Shanghai and Interactive Telecommunications Program in New York City. Thank you in advance for your time and attention and I hope you enjoy the highlights of my work.

Projects

Collection of freelance + university work

Synth#Boi Storefront

Tel Aviv, Israel

Nov, 2022

  • Experimented with WebGL and physic libraries to develop a curated interactive storefront for Dissrup Ltd
  • Art collection by LIŔONA and hand-crafted by Love Hultén
  • Drove $700K in sales for the professional artists in ~20 minutes
  • Recognized inWall Street Journal

WebGL - React Three Fiber - Blender

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@EmotionEcho

Shanghai, China

May, 2021

  • Interactive system that expresses the sentiment of Twitter posts artistically
  • Experience the emotions of tweets in real-time and explore the tone of Twitter trends
  • Adapted to analyze historic tweets within a 7-day timeframe, in addition to a Unity output tool for experimenting with 3D visuals
  • Developed in Responsive Environments led by Professor Stavros Didakis
  • Showcased in BlockCreateArt Scholarship Gallery

p5 - Unity - Twitter API - Node.js - IBM tone analyzer

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Robotario

Shanghai, China

Dec, 2019

  • A swarm of insect-like robots that explores human interaction
  • Exhibited to the public at the FutureLab West Bund Museum Shanghai and the Machine Art Symposium at New York University Shanghai
  • Associted peer-revied publication in the Association for Computing Machinery:

    Exploration into Perception of Robotic Agency

  • Developed in Intro to Robotics with Professor Rodolfo Cossovich

Arduino - Fusion360 - Fabrication

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AuxVerse

New York City, USA

March, 2022

  • Develop a 3D environment to collaboratively listen to music with people globally by connecting various technology stacks
  • Visitors join a central lobby where they can roam around the scenic space and add songs to the queue, as well as vote on which songs to be played next
  • Each visitors camera is mapped onto their player, enabling the feeling of a virtual listening party
  • Developed in Real-Time Social Spaces at ITP

Spotify API - WebRTC - React Three Fiber - Drei

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Xfolio

Remote: Shanghai, Moscow

July, 2021

  • Community-driven Ethereum wallet designed for simple digital asset and DeFi management
  • Built as a Chrome extension while supporting all Ethereum networks, Decentralized Exchanges, and L2 rollups on both desktop and mobile
  • Developed with Daniel Koshman as part of the ETH Global 2021 Hackathon

React - GraphQL - Uniswap - Ethers

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Doodle Sandbox - Multiplayer

New York City, USA

Nov, 2022

  • An experimental canvas that lets visitors interact and draw with pixels within the same lobby
  • Concept derived as a way to connect with my friends through a unique medium that does not have many gamified aspects - simply creative
  • Developed in Interactive Computing with Professor Craig Kapp

Javascript - p5 - socket.io

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Agar.io Remix

New York City, USA

Oct, 2022

  • A remix of the classic agar.io game exploring autonomous objects
  • Demonstration of autonomous movement with perlin generated randomness
  • Developed in Interactive Computing with Professor Craig Kapp

Javascript - p5

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Lucid Doodle

Shangha, China

Fall, 2018

  • My first university project - an interactive LED table exploring human interaction among a digital & physical interface
  • Lucid Doodle v2 implemented a time-reaction game mode for visitors to play
  • Lucid Doodle v3 implemented machine learning and voice control - enabling the ability to control the lights through speech from a collection of modes such as "water" and "fire"
  • Developed in Interaction Lab with Professor Rodolfo Cossovich

p5 - Processing - Arduino - Machine Learning

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~ Some additional projects and research ~

NYC synagogue map of the past
Flashlight Drawing Canvas
VR Firefly Sky
NYU - Interactive Computing
Coinbase API
LedgerPad - NYU Innovation Course Product
Green Design